The player has a limited number of lives and can lose a life if the Qix touches a line as it is being drawn, or by being touched by spark — enemies that traverse all playfield edges except uncompleted lines.
Additionally, a fuse appears if the marker stops moving while in the process of drawing Stix, disappearing when the player starts moving again. The player has no defenses thus all enemies must be outmaneuvered. A time meter located at the top of the screen is responsible for the countdown of the entry of additional Sparx and the mutation of all sparks to Super-Sparks, which have the ability to chase the player even up an unfinished line.
After the player completes two levels, the difficulty increases. This includes multiple Qixes and sparks, speed increases, and the eventual appearance of only super sparks. In levels with two Qixes, the player can also complete the level by drawing a line that splits the playfield into two regions each containing a Qix, thereby increasing the multiplier and starting a new level.
Reviewer: ScaredDonkey - favorite favorite favorite favorite favorite - October 10, Subject: Simple but powerful mechanics A great memory of a great game from the 80s. The version I used to play was named Styx I think. I never forgot it, and always wanted to play it again. Press F3 to pass the language screen then use 5 to insert coins 1 to start 1 player game arrows to move ctrl to draw fast alt to draw slowly.
Reviewer: tbail - favorite favorite favorite favorite favorite - July 3, Subject: To Play Press F3 to get past language selection screen, then 5 to add quarters, then 1 for one player game. Reviewer: arpruss - - July 2, Subject: Can't get past language selection screen I tried every key I could think of: 1,2,3,4,5, ctrl, alt, space, enter, etc.
I'm still stuck at the language selection. Reviewer: ZoeB - favorite favorite favorite favorite favorite - November 6, Subject: A golden age classic Released by Taito in , Qix is a unique arcade game.
While it bears a striking resemblance to an Etch-a-Sketch, it is in fact a fast, addictive game that has nothing to do with creative drawing. You do this by making a sort of spiderweb that automatically gets coloured in. Your only enemies are the Sparx, which travel around the edge of your web and kill you by touching you, and the Qix, which move freely within the part of the play area you haven't claimed yet and kill you by touching a new thread you're still making.
The first few levels only have one Qix each, but on later levels there are two Qix, enabling you to complete the level by separating them into different parts of the play area by creating a thread in between them.
Send comment. Download Qix We may have multiple downloads for few games when different versions are available.
Just one click to download at full speed! DOS Version. Download 98 KB. Download 74 KB. Download 7 KB. Follow Us! Top downloads. List of top downloads. Latest releases. List of new games here Follow us on Facebook or Twitter. Screenshots needed. Read our screenshot tutorial. Action , Puzzle. The player controls a small diamond-shaped marker that can move around the edges of the rectangle, with the goal to claim as much of the screen as possible via drawing Stix.
When the player completes a closed shape, the captured area becomes solid and points are awarded. To complete a level, the player must claim most of the playfield.
The game was shipped at 75 percent, but the arcade operator could adjust the requirement between 50 percent and 90 percent. The player's marker had the option of moving at two different speeds; areas drawn at the slower speed red on the screenshot shown were worth double points.
The player has a limited number of lives and can lose a life if the Qix touches a Stix line as it is being drawn, or by being touched by Sparx - enemies that traverse all playfield edges except uncompleted Stix.
Additionally, a Fuse appears if the marker stops moving whilst in the process of drawing Stix, disappearing when the player starts moving again. The player has no defenses thus all enemies must be outmaneuvered. A time meter located at the top of the screen is responsible for the countdown of the entry of additional Sparx and the mutation of all Sparx to Super-Sparx , which have the ability to chase the player even up an unfinished Stix line.
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