Caravaneer game guide




















If you're lucky, your people will start the battle in a decent formation - nobody really blocked in by vehicles, and nobody you care about in the front row. I've thought about trying to fight without vehicles, so my people don't get blocked in, but then I can't run to the hospital. You can take on a man police unit and finish the battle without them getting a single shot at you.

Usually this means wiping them out using the first five or six people in your line-up. If you can't do this, spend some time fighting police units until your people get more experience. Here are some tips: Sell the rifle you start out with and use the money to buy more leather and make a bigger profit.

I got by the first few battles with just my fists and 15 AP points so I could hit and run , then grabbed one of the scimitars the robbers had and I was dealing 10 attack points with each blow.

Also it is a good idea to hide behind your animal and pop out to squeeze off a few shots every turn, this way they can hardly damage you. Most Important character stats: 1. Agility 2. Physical Shape 3. Accuracy 4. Dont waste any points on intelligence. Hey - I'm in a weird spot; so I got my pass to the military base at Fort Gochs revoked before I knew how to disarm the nuke - is it possible to get the pass back or am I S. I think it's great that the map doesn't show you where you are.

In real life, paper maps don't show your location, and getting lost in the desert is a real concern that can get you killed. It's cool to see a game include some rudimentary land-nav elements. I do wish that you could buy a warehouse or some such to store goods and transports. There's no way to switch what vehicles you're using without selling your current ones and buying other ones. But did you remember to pack meds? Thank you Nate about your comment regarding your love for the lack of tools to calculate things for you.

I'm glad somebody actually did something besides complain about a game that isn't boring due to this fact. Don't avoid robbers unless you are unsure that you can win. At the start you can easily beat 3 robbers by yourself.

Starting route is limited. After a couple runs, you'll find out that the only very profitable run is. Hey, to the people who make this game: it's great, but please fix this spoiler bug, because it makes the entire game way too easy So, spoiler alert. Once you are given the escort to go to the secret base, you instead go up to the towns in the NW. Stay there and run caravan routes.

You have to pay a few thousand to the police when they catch you, but within 15 minutes you can make million, buy yourself a fleet of cars, buy every good personnel, and then be off and ready to take down the robber base. The escort should be changed so that if you enter a city, you lose it Good luck!

How do you save the game? I just started playing and cant figure it out. Regarding saved game issues - has anyone tried right-clicking on the Flash applet, clicking Settings, and setting the "storage" slider to "unlimited"?

Most flash games that I've seen don't use cookies anymore, they use whatever method Flash uses to internally store data. I've had times when it will ask you for permission to store more data than it's currently set to accept, which is why I just changed the setting to unlimited, and have not had any problems Hope this helps :. I love this game, but does anyone happen to know where to sell a lot of weapons? Most stores in the southern towns will only accept one or 2 at most, and only occasionally.

I've got something like 80 katanas, 16 colt 44s, 13 shotguns, etc, but I don't have a strong enough "army" to go north. Of course, if no one up there buys that stuff either, I should just dump it all.

Does anyone know if they do? You will never be able to sell them, if you've already tried a few towns and been unable. Ditch em. AP and speed don't correlate directly. Certainly, your main character does, so that limits the speed of the caravan unless you get cars. Make sure you buy plenty of medicine and set the medicine use to 'any injured party member. Or melee weapons - I never used them because guns are always better and ammo is cheap!

They are very slow and not the capacity worth they give you. Once you have just cars, you have enough capacity and much more speed. I used mules - then horses - then cars. The rest never interrested me. The story-line is nice but Nearly no "puzzles" or something else. In my opinion the author invested too much work in the story line and not enough in the game itself see point 3.

My main point there is absolutely no tactical depth in the battles! It's always the same scheme. The enemy comes to you, you wait and shoot everything that comes closer and with your snipers you take out all the heavily armed. Thats it!

No possibility to take cover except your transports , nearly no need to move. Sure, the author invested a lot of time and work blood, tears and sweat :D to create this game, but for me it was not worth the time that I spent. I love this game, but i got one big issue. The healing process should have some recognition! I gave up and just bought a bunch of meds and first aid kits, and that costed me a lot of cash and room. The game shows the uttermost stupity of the population.

Okay in this game civilisation as we know it was destroyed by global warming, and what do the guys and gals do in this game?

What is the game still about? Drive around with cars and oil! Well they sure didn't learn anything This game completly sucked me in- I've been searching for something that would fill my fix with more depth. Once you've seen everything it gets old. I so wish they would adapt a PBBG from this title. Does anyone else have the problem of shops being overstocked? Its annoying as hell to have at least k sitting in your inventory and having end up not wanted anywhere.

I encountered the NaN glitch but oddly enough it was after I was getting ganged up on by like 6 or 7 parties of 15 after I limped out of the battles and all of em were dead I went to check the damage on my Hummers and one of them had the NaN tag in place of all its stats. The Coordinates didnt really matter you just have to talk to the desert patrol guy and he will tell you where to go if I remember correctly. I did the math, there is no way you can get to Caganel from Poca Cosa with your starting money.

In fact the whole town doesn't seem to have enough water carrying objects for you to take all the water you would need and even if it did you wouldn't be able to afford all the food and forage you would also need, much less buy leather to trade.

For your first trip out, go solo, don't have any other guys or animals. Just take leather to Caganel. Then go to Drusklak. Don't get any guy or animals until you return from Drushlak to the first city. Hey guys, i am having issues. Here's a way i got a ton of money few million and it requires lots of inventory space a car is helpful. Don't say if this doesn't work or something.

Go to a town near Qubba that has low price alcohol. Buy as much as you can and shuttle to Qubba and sell. Do this as much as you can until the alcohol runs out or prices go high. Then switch to a different town. A town must have gasoline and crude oil to make more gasoline.

So, to allow any town to produce gas, just take crude oil and gas to that town. My saved games disappear when I restart my computer. I downloaded the game because I hoped this would prevent me from losing saved games. If I close the game and reopen it, all of my saves are intact, but restarting my computer wipes them completely.

I am using Windows 7 Professional, and have the latest Flash player I set it to allow unlimited storage, but somehow it changed to allow only KB. Hoping for some help. When I get to the Missle control computer, I can't self destruct them using the code from the manual. Any ideas would be appreciated. I'll just keep offing the police until I can move on.

This game seems pretty buggy. That runs out fairly quickly and then I can't select the knife I have for hand to hand in desperation. Maybe I'll try the link to the different version listed earlier in the posts.

You won't find a version anywhere else that's in better shape than the one we have here. Leave a comment [ top of page ]. All games mentioned or hosted and images appearing on JayIsGames are Copyright their respective owner s. JayIsGames offers a free online experience with the best free online games. You can read our daily honest reviews and walkthroughs, play games, discuss about them. Since , we review every day only the best, including casual games, flash games, arcade games, indie games, download games, shooting games, escape games, RPG games, puzzle games, mobile games and much more.

Submit your game now and we might release it in homepage. Use our game submission form. Check us back often! We add new games every day and only the best games! Free online and mobile games. Review Caravaneer. By Patrick March 4, Currently 4. Platform: Flash Categories: browser , dzheltobriukhov , economics , flash , free , game , linux , mac , rating-g , rpg , simulation , strategy , tactical , trading , turnbased , windows.

Comments Views 16, Strap up your boots and hit the road, you're in for a brutal, but rewarding journey. This game looks like a lot of fun. Seems like Oregon Trail, only better and non-linear.

First aid kids? I got an odd image of a tiny, adorable doctor from that. Uuuuh, new and shiny game. Battle Gear. Ammunitions First Aid. Tools Devices Tools Containers. Market Goods Food. Animals Carts Vehicles. Game Help. Game Concept Attributes Skills Reputation. Factions Units People. Buildings Restoration Services Schools.

Explore Wikis Community Central. Chopping Melee: - Get a Machete for training. It comes with a collecting bonus. Swords: - Find a scimitar, as it's the weakest sword. Swords deal too much damage to be used in training against armored targets, so get the fastest ride you have and some binoculars. Go to the starting zone, and murder all the robbers.

Alkubra has guns mixed in and frankly they still hurt. Katana's are nice, but the accuracy of swords is lacking. They don't provide the security of a confirmed kill that you'll get with a point-blank headshot.

On the plus side, they take 2 AP less to attack with than a headshot. Dodge: - Dodge levels by being attacked with a melee attack. One of the best ways to level this is to get the best armor you can find, then go to the starting area and find unarmed robbers.

Skip your turns whilst your enemy keeps hitting you. Turn off camera centering. Unfortunately Dodge only applies to melee attacks, so you won't be invincible. Still, leveling dodge to something like 30 means you won't have to worry about the occasional melee attack - most of the time you'll dodge it.

Pain threshold: - Levels by taking damage. Note that it levels DOWN and this is a good thing. It determines the HP at which your morale starts dropping really fast. Keep in mind that if you drop to 0 intelligence, you won't get any more EXP. First Aid: - I actually don't know how it levels. I think it levels the same as doctor. So level it like you would doctor.

The only thing that causes high bleeding is explosions, and when you have explosions going on, you have more pressing matters unless you let a grenadier get close Another point of note: First Aid Bags suck, use kits.

For in-game use, I recommend the Advanced and Superior kits. Do not carry more than 2 on your character - if you can get wounded that bad, you're probably dead, or you should consider murdering your enemy first, THEN bandaging. Superior kits that restored 16 33 first aid points of bleeding will only restore points. Keep this in mind when kitting your characters - small kits are useless for this reason.

Hunting: - Hunt, make time pass. You need to be outside of town for this. It's only worth it to increase this skill if you plan to leave it enabled. If you want to make a self-sufficient caravan that hunts for food, consider spending the first year making trips between your bunker and Cricket in Silos he buys water!

The start of the game is the best place to train expensive skills like this. The value of this skill comes not from making your caravan self-sufficient, but from keeping you from starving when you find towns that don't have food.

Collecting: - Set collecting on, and let time pass. Walking around is not needed. You can raise collecting so you'll never have to buy forage ever again, but you'll still need to bring enough water for your animals.

Most towns tend to have plenty of forage. Certain towns do not, and it's part of the game to learn which ones do and which ones don't. Animals will provide a collecting bonus, as will carrying a machete. Smuggling: - Smuggling is hard and dangerous. Doing it wrong leads to a massive negative reputation with law-abiding factions and can screw up your storyline. That said, start with smuggling small amounts into a town. Stay well below your maximum capacity of smuggling. If you get caught, you will only see the message 1 to 30 days later.

If you get caught your lawbreaker reputation will go up, and you'll have less chance to successfully smuggle. To fix this, bring captured bandits not slaves to police stations. Sight: - Make time pass. This is a skill that is shared throughout the caravan; you should only be worried about the Sight of the character with the highest Sight.



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